Inspector Gadget 2
On the outskirts of Riverton, a pensive Inspector Gadget sits in his Gadgetmobile, along with his canine companion, Brain. He is back on on stakeout, but he is concerned that everything is too quiet in Riverton. He has a very simple, rational answer to this: "it's always the quietest just before criminals strike.
Storyline
On the outskirts of Riverton, a pensive Inspector Gadget sits in his Gadgetmobile, along with his canine companion, Brain. He is back on on stakeout, but he is concerned that everything is too quiet in Riverton. He has a very simple, rational answer to this: "it's always the quietest just before criminals strike.
" Evil must be afoot. In a moment of overzealous crime fighting, he arrests an elderly woman for reckless driving, but not without incident. In his effort to make the arrest his many crime fighting "accessories" go wildly astray. It's time to report back to headquarters for a checkup. Baxter, the "Q" of the Police Department, delivers the prognosis, as he is a prototype thing are bound to have some glitches. The remedy is close at hand. But before Baxter can tell of his new "top secret", Gadget is confronted by a furious Chief Quimby. The elderly lady turns out to be his mother. Gadget is put on notice - any more mistakes and he is on probation. Meanwhile, in the dead of night, and in a raging storm, something happens that will change his destiny forever - his arch nemesis, Claw, makes a daring escape from Riverton Prison. Now evil really is afoot. Chief Quimby offers Gadget one last chance to redeem himself through the capture and return to incarceration of Claw. And so the chase begins.
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